Difference between revisions of "Zeph"
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Originally a country-scientist, Zeph was knocked out by a device intended to defy the Second Law of Thermodynamics. He was then captured by a group of illiterate pirates. | Originally a country-scientist, Zeph was knocked out by a device intended to defy the Second Law of Thermodynamics. He was then captured by a group of illiterate pirates. | ||
Working as a slave for the pirates, Zeph's outside contact was cut off, until a group of KGB members tried to steal the ship for BOOOOOOTH! In the run, Zephyr was poisoned, and the KGB mad scientists had to create a weird concoction of cockatrice eyes, maple syrup, and melted adamantium, to save him. He has been a member ever since, learning all that he could not beforehand. | Working as a slave for the pirates, Zeph's outside contact was cut off, until a group of KGB members tried to steal the ship for BOOOOOOTH! In the run, Zephyr was poisoned, and the KGB mad scientists had to create a weird concoction of cockatrice eyes, maple syrup, and melted adamantium, to save him. He has been a member ever since, learning all that he could not beforehand. | ||
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Revision as of 16:23, 17 November 2013
Zephyr is a mad Thief Neck Pirate (TNP) at KGB. Originally a country-scientist, Zeph was knocked out by a device intended to defy the Second Law of Thermodynamics. He was then captured by a group of illiterate pirates. Working as a slave for the pirates, Zeph's outside contact was cut off, until a group of KGB members tried to steal the ship for BOOOOOOTH! In the run, Zephyr was poisoned, and the KGB mad scientists had to create a weird concoction of cockatrice eyes, maple syrup, and melted adamantium, to save him. He has been a member ever since, learning all that he could not beforehand.