Peter and the Wolf

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Revision as of 18:54, 10 April 2008 by Daisylind (talk | contribs) (New page: KGB's 1995 Booth was chaired by Amy McGovern, but mostly designed by Eric Moore and Matt Andrews. The carnival theme that year was Cartoons, and we did Peter and the Wolf. The ...)
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KGB's 1995 Booth was chaired by Amy McGovern, but mostly designed by Eric Moore and Matt Andrews. The carnival theme that year was Cartoons, and we did Peter and the Wolf. The game was originally intended to be a laser -based auto scoring shoot the wolf type thing, but the electronics never got finished. So what ended up happening was that we used the laser and visually determined hits on the targets. We also went over time on building, and so ended up being disqualified from competition, even though we still finished and operated the booth.